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> I've been mostly working on the normal maps. There's a lot of textures here
> that are influenced by the pattern of the sea, to create concentric waves
> near the coast, cliffs on the shore, etc. Rendered without atmosphere to
> save some time.
>
> This view is much closer than anything I plan on using in a finished image,
> but it's a nice way to tweak the texture details.
>
> There's still a lot of work needed, but what do you think of it so far?
>
>
Your textures are beleivable. The reliefs are correct.
You used a crackle pattern for your roads. I don't think that it's the
best one for that purpose.
Try to find a way to make the roads stop farther from the sea. Normaly,
you don't build a road on the beaches. You also have a bit of road that
don't connect to any other.
OK, it's a closeup, but those houses are very huge compared to the
natural features. Ether the planet is prety small, or it's inhabitents
are giants.
Alain
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